B2B · Full source · Server + admin included

Slot-style social game source code.

13 slot-style social games that run on virtual coins, a game server, a web admin console, and the complete source code — for studios building entertainment games. Start with one game for $999.

13Games live today
30Catalog by 31 Oct 2026
$9991 game + server + admin
12Languages in the game client
Game client · API · Game server · Database · Admin
A complete B2B platform license — games, server, admin, and source in one delivery. Ship under your own brand. Virtual coins only, with no cash-out.

Catalog

Thirteen titles ready to brand.

Original themes on one shared engine: ways and line games, free rounds, respins, and feature rounds. Seventeen more titles are scheduled through October.

View full catalog →

See it running

See the games. Inspect the admin.

Evaluate the real build, not only a video. Web, Android, and admin-console access is available on request for game studios.

On request

See every title running on the real server

  • Base game, free rounds, respins, and feature rounds
  • Server-side results with balance and round history
  • Switch the client between 12 languages

Access is sent after we review your studio request.

Android builds are shared on request, not as a public download.

Admin console

Walk through the admin console

  • Users, virtual-coin balances, blocks, and transaction search
  • Game math settings, game enablement, and maintenance mode
  • Round lookup, audit log, and admin permissions
Request admin access

Access is sent after we review your studio request.

What you actually buy

Games + engine + server + admin.

  • Unity 6 slot client with a per-game content pack for every title
  • Shared slot-style engine: reels, lines and ways, free rounds, respins, and feature rounds
  • ASP.NET Core 8 game server: REST API for sign-in, virtual-coin balance, and rounds, plus a SignalR hub
  • MySQL / MariaDB data model with migrations: users, transactions, game logs, and feature sessions
  • Web admin console: users, game settings, maintenance, reports, and audit log
  • Full source code, deployment notes, and a commercial reskin license

Architecture

One pipeline from spin to ledger.

Game clientUnity 6 · 12 languages
APIREST · SignalR · JWT
Game serverServer-side results · math settings
DatabaseMySQL / MariaDB
AdminOperations · config · reports
Client
Unity 6, URP, Addressables content packs, Unity Localization
Server
C# / ASP.NET Core 8, Entity Framework Core, Swagger / OpenAPI
Data
MySQL or MariaDB via EF Core, 17 migrations applied at startup
Security
JWT auth, BCrypt passwords, role-based admin permissions
Game math
Per-game JSON definitions, math simulation, golden-fixture validation
Operations
Linux service unit, maintenance mode, idempotent spin commands

Open technical breakdown →

Pricing

Every package includes the server and admin.

Pick how many games you need. Add titles later at the same per-game price, or order a slot built only for you.

Single game
$999

1 slot game + game server + admin console + full source.

30-game bundle
$27,900

The full 30-title catalog + game server + admin console + full source.

Additional slot game
$999 / game

Add any catalog title to your platform later.

Exclusive custom slot
$1,999 / game

A new slot built to your brief and never sold to anyone else.

Server & service setup
$1,499 one-time
Service maintenance
$1,999 / month
Account & in-app purchase integration
$1,999 / integration type
Prefer hosting? We host social game builds that use virtual coins only: $1,999 / month, plus $499 one-time or $49 / month per game. Coins cannot be redeemed. Details

How buying works

From first call to source handover.

  1. Request a demoAsk for web, Android, or admin-console access. We send it after we review your request.
  2. Send a requestTell us your company, markets, and the package you want to buy.
  3. Written quotePackage, titles, services, and delivery date in writing.
  4. License agreementSigned license and invoice. No instant checkout.
  5. Source handoverRepositories, build notes, and deployment documentation.

Next step

Request a demo.
Read the spec.
Then talk scope.

We sell through a short sales process, not a shopping cart. Send an inquiry or a purchase request and we reply with a written quote.

Honeyjam sells game source code to studios for social and entertainment games. Games use virtual coins with no cash value. Coins cannot be bought back, withdrawn, or exchanged for prizes. The software is not licensed for real-money gambling.